In this game Game Masters are responsible for running scenarios, though players can go on solo adventures as well. Try not to meet Stormbringer, the powerful runesword holding the key to the fate of the Young Kingdoms.Ĭharacters begin as warriors, priests, nobles, hunters, sailors, merchants, or even beggars, working and fighting their way through adversity to reach greatness, wealth, magic, and fame. Meet Myshella, the Sleeping Sorceress and Mistress of Kaneloon, who commands powers that can create worlds. Meet Rackhir, the Red Archer, a warrior-priest of Chaos, who is the greatest champion of Tanelorn. Meet Moonglum, Elric’s side-kick and rouge from eastern Elwher. Explore exciting Tarkesh, the home of the greatest sailors of the Young Kingdoms. Visit the island of Pan Tang, where many sorcerers live. Visit Imrryr, the capital of Melniboné, home of Elric. Stormbringer is set in the world of the Young Kingdoms - Michael Moorcock’s fantasy world for his Erie stories. Participants create imaginary characters to go adventuring through a world of fantasy where magic is real, heroes exist, and there are many places for adventure! Stormbringer is an easy-to-play game of Fantasy Role-Playing. Stormbringer reveals more about my own fantasy books and characters than I could hare guessed! It does not merely derive from the books - it complements them perfectly. It was reprinted a number of times, with changes between each printing (including depth of box, colour of map and the move from a single rulebook to three manuals). Stormbringer was first published by Chaosium in 1981 and was written by Ken St Andre and Steve Perrin. Herald of Doom: The Stormbringer Fanzine.Publishing History of 1st Edition Stormbringer.
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